Vector Egyptian Icons in
UI / Game Design Welcome
Tuesday, January 24, 2012 at 11:34AM ![]()
Vector Egyptian Icons in
UI / Game Design
Friday, January 20, 2012 at 4:30PM This is a set of collection items I designed for one of iWin's social games and it gave me the opportunity to work in a different style and approach. I chose to focus on simple readable shapes similar to retro travel posters.
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Travel Icons,
Vector icon design in
UI / Game Design
Wednesday, January 11, 2012 at 8:28AM This is a slightly different piece than I normally do. I thought that It would be interesting to take a fairly simplistic nursery rhyme and make it graphically interesting.
Hickory Dickory Dock was one of my favorites form childhood.

“Hickory Dickory Dock, the mouse ran up the clock, the clock struck one the mouse ran down, Hickory Dickory Dock.”
Tuesday, January 10, 2012 at 10:06AM This is the end result of my rust monster. I chose to go with a cooler background to better offset the warm tones in the monster.

This illustration is based off the the excerpt from Storm Slayer's Rust Monster description:
"You are down a mine, the only light coming from your lantern, in a square, dead-end chamber littered with the rusted remains of mining equipment – everything from pick-axes to gold-panning trays. Squatting at the centre of all this rusting machinery is a massive toad-like creature with skin the colour and texture of rusting metal. The Rust Monster is chewing pieces of metal between its diamond-hard teeth. It waddles around on claw-like feet and opens its broad mouth, to reveal row upon row of shark-like teeth, as it lurches towards you to attack."
Wednesday, November 30, 2011 at 3:10PM I <3 creatures.
I don't usually do creature designs in Illustrator but I wanted to showcase a diffrent style to contrast my more paintly designs.

The Rust Monster is based off of an excerpt from and RPG called Storm Slayer. This piece is currently in progress but I felt it would be interesting to show some of my process. I usually start out with a rough sketch and build up with silhouettes and wire frames until I get the shapes I want. Once I work out my basic shapes I finish off with the details, shadow shapes, and highlights followed by tweaks to the line weight.
creature design sketch in
sketches,
tutorials
Wednesday, November 2, 2011 at 9:59AM Pulled out the pin and ink as a bit of a break from the computer. This is part of a Guest Checks project created by friends of mine that was invited to participate in. You can check out the website here:
http://guestchecks.wordpress.com/
Extremely talented artists and a great group of people that help to inspire me.
Drawn with crow quill and ink washes.
GuestChecks,
Pin and Ink Sketch in
sketches
Monday, October 17, 2011 at 9:31AM Refined Fire Dragon Sketch from my set of silhouettes.

Wednesday, October 5, 2011 at 2:46PM These are the remaining Silhouettes for the "Dragonflower" dragon designs, Earth, Air and Water:



Dragon Silhouettes in
Concept Design,
Creature Design,
sketches
Monday, October 3, 2011 at 8:37AM In Progress work for my Fantasy/Science fiction Illustration class. The project is for a story entitled "Dragonflower" in which there are four elemental dragons I need to design for, Fire Water Earth and Air.
Silhouettes for Fire:
Sunday, October 2, 2011 at 1:05AM I <3 October

Halloween Owl,
Owl Character in
Character Design